What is Acheron This map activated from the eX700 is the first map where the first monsters of the element system are found. How to enter Acheron In order to enter Acheron you have to carry the "Spirit Map" ticket and speak with the NPC "Captian Slough" who is located in Noria (196, 113)  | Captian Slough | Location Noria (196, 113) |
How to create the Spirit Map Ticket By killing the monsters you can drop the "Spirit Fragments" by joining 5 pieces automatically the Spirit Map will be created.  | Spirit Fragments | Spirit Map |
Map of Acheron Upon entering Acheron you will be taken to the town of Acheron where there are 2 access portals to the hunt area. There are 2 open hunting areas in later updates the remaining 2 will be open for a total of 4 hunting areas. In the hunt zone the experience will be increased by 30%. If you die in Acheron you will be transferred to the town of Acheron. If you disconnect you will be transferred to the town of Acheron. Number | Name | Description | 1 | Acheron | Acheron Village | 2 | Entrance to Zone 1 | Entrance to the Hunt area | 3 | Entrance to Zone 2 | Entrance to the Hunt area | 4 | Entrance to Acheron | Entrance to the town of Acheron | 5 | Alkmaar area | Hunt zone | 6 | Entrance to Acheron | Entrance to the town of Acheron | 7 | Ubaid area
| Hunt zone |
Characteristics of the Acheron Monsters General Elements Monsters These monsters appear all over the map.The damage they give is according to the type of element they represent in their skin color the elements are (Darkness, Water, Wind, Fire, Earth) It is not necessary to have an element system in place to kill them. Appearance change according to element type  Boss elements The general damage does not damage the BOSS only by wearing the element system you can damage the BOSS. GENERAL MONSTERS Devil fairy | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 88 | 29000 | 408 | 443 | 315 | 195 | 318 | 342 | 216 | |
Elemental Beast | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 91 | 32000 | 435 | 465 | 340 | 185 | 3. 4. 5 | 358 | 245 | |
Elemental Knight | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 93 | 33000 | 455 | 510 | 370 | 220 | 365 | 389 | 277 | |
Ubaid Devil Fairy | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 99 | 35000 | 520 | 555 | 395 | 235 | 385 | 417 | 306 |
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Ubaid Elemental Beast | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 101 | 37500 | 540 | 575 | 430 | 240 | 422 | 446 | 336 |
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Ubaid Elemental Knight | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 103 | 38500 | 570 | 600 | 455 | 255 | 456 | 481 | 351 |
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MONSTERS BOSS Salamander (BOSS Element Fire)
| | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 113 | 12000 | 620 | 655 | 515 | 315 | 463 | 486 | 305 |
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Undine (BOSS Element Water) | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 113 | 13100 | 600 | 635 | 495 | 315 | 472 | 499 | 290 |
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Sylphid (BOSS Element Wind) | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 113 | 11500 | 635 | 675 | 475 | 315 | 495 | 512 | 325 | |
Gnome (BOSS Element Earth) | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum
| (Element) Defending | 113 | 14000 | 590 | 635 | 545 | 295 | 458 | 485 | 275 |
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Hellraiser (BOSS Element Darkness) | | Level | HP | Hurt Minimum | Hurt Maximum | Defending | Defense Success Rate | (Element) Hurt Minimum | (Element) Hurt Maximum | (Element) Defending | 113 | 11000 | 600 | 630 | 475 | 305 | 467 | 483 | 285 |
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