Jump to content

Search the Community

Showing results for tags 'dark knight renewal'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Guides
    • Pet Guides
    • Item Guides
    • Customs
    • Items
    • Game Characters
    • Maps
    • Game Tips & Tricks
    • Skills Orbs Parchemnts
    • Updates

Blogs

  • Season 14 Part 2 Update On Webzen server

Categories

  • Season 1 And Lower
  • Season 2
  • Season 3
  • Season 4
  • Season 5
  • Season 6
  • Ex 700
  • Ex 800
  • Season 9
  • Season 10
  • Season 11
  • Season 12
  • Season 13
  • Season 14
  • Season 15

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 1 result

  1. Dark Knight Class Renewal 1. Anger Knight Using the sword's anger skill, the attack skill use distance increases and Increases hunting efficiency by increasing the damage range of blow-type skills . 1) New skill Rage of the sword Sword anger Required Stat Power: 1060 Black Knight's sword anger skill is a skill that is maintained once used. After use, the attack skill's range increases and the range of blow skill attacks increases. (2) Sword blow Sword blow Required Stat Power: 1090 It is a water property blow skill that provides damage to a wide range. Unlike Fire Blow, it deals damage over a wide range of damage. 2. Articles of Conviction -Through strong belief skills, it has the effect of changing stats using stats and increasing the basic defense. -After switching to the Belief Knight, you can use solid protection skills and increase the attack power and survivability of party members. 1) New skill A strong belief Required Stat Energy: 1040 Black Knight's strong belief skills are skills that are maintained once used. It is necessary to wear a shield, and after use, it is converted into a knight of faith, increasing the effectiveness of the defense (general / attribute) through the stat and increasing the basic defense. Solid protection Required Stat Energy: 1052 This skill can be used after switching to a conviction article. Parties' maximum HP is converted into HP using their agile stats for absorption. In addition, it is a skill that receives (general / attribute) damage damage received by a party member using energy stats instead and increases the attack power of the party member. B. Master skill tree & skill reinforcement tree supplement 1. Master Skill Tree 1) Master skill tree supplement (1) New option Option name Explanation Master's Fury Mastery Attack skill range is increased by 1 tile. Strengthening strong belief The basic defense of the character is increased by the option value. Strengthen solid protection When converting a party member's HP to one's own HP, you can get additional options. Solid protection skill Instead, the damage taken is increased by the option value. Solid protection mastery Party member's attack / power increases. Destruction Strike Enhancement Skill use moves faster, and the number of damage increases by 1. Destruction Strike Mastery Damage range is increased and skill attack power is increased by option value. 2) Other ① Weapon skill enhancement options have been removed, and some skill positions have been changed. 2. Skill Enhancement Tree 1) Destruction Strike Enhancement Skill (1) Skill enhancement Option name Explanation Destruction Strike Enhancement Skill Destruction Strike Enhancement skill's attack power is increased by an option value. +2 Damage Count The damage count is increased by 2 more. Increased probability of additional damage Additional damage chance is increased by the option value. Attack Speed Increase Attack speed increased by option value. Range increase Damage range increased by option value. Increased skill damage Increases skill damage by option value. Increased weapon attack power Weapon damage is increased by an option value. (2) Debuff enhancement Debuff Poisonous Freezing 2) Destruction Strike Enhancement Skill (1) Skill enhancement Option name Explanation Sword Blow Enhancement Skill The skill attack power of the Sword Blow Enhancement skill is increased by the option value. +1 Damage Count Damage is increased by 1. Increased probability of additional damage Additional damage chance is increased by the option value. Attack Speed Increase Attack speed increased by option value. Increased splash damage Scratch damage is applied. Increased skill damage Increases skill damage by option value. Increased weapon attack power Weapon damage is increased by an option value. (2) Debuff Enhancement Debuff Poisonous bleeding 3) Strong protection skills (1) Skill enhancement Option name Explanation Solid protection skills When using a solid protection skill, the basic defense power increases by the option value. Maximum HP increase Maximum HP increases by option value. Party member attack power increase Party member damage / power / curse increased by option value. HP conversion increase (%) Increases HP conversion amount of solid protection skill by option value. Increased damage conversion amount (%) The amount of damage converted for the warning skill is increased by the option value. Increase party defense Party defense increased by option value. Shield Defense The shield power you have increased increases by the option value. C. New items 1. Mastery Shield 1) Blood Angel Shield Blood Angel Shield Wear level 400 Defense (defense rate) 45 (110) Power required 203 Need agility 151 Energy required 860 Black Knight Shield Options Shield Defense * 0.2 reduces damage taken instead. Mastery Excellent Option Basic Option Basic Defense Increase by 1.5 per 20 levels Random option (up to 2) Damage 5% Reflection Defense Rate 10% increase Max Life 165 increase Max Mana 165 increase Damage 45 decrease 2) Dark Angel Shield Dark Angel Shield Wear level 600 Defense (defense rate) 54 (112) Power required 214 Need agility 153 Energy required 885 Black Knight Shield Options Shield Defense * 0.2 reduces damage taken instead. Mastery Excellent Option Basic Option Basic Defense Increase by 1.6 per 20 levels Random option (up to 2) Damage 5% Reflection Defense rate increased 10% Maximum life increased 176 Maximum mana increased 176 Increased damage decreased 48 3) Holly Angel Shield Holly Angel Shield Wear level 800 Defense (defense rate) 63 (114) Power required 222 Need agility 155 Energy required 930 Black Knight Shield Options Shield Defense * 0.2 reduces damage taken instead. Mastery Excellent Option Basic Options Basic Defense Increases by 1.6 per 20 levels Random options (up to 2) Damage 5% Reflection Defense rate increased 10% Maximum life increased by 198 Maximum mana increased by 198 Increased damage decreased by 54 4) Soul Shield Soul Angel Shield Wear level 900 Defense (defense rate) 72 (116) Power required 236 Need agility 161 Energy required 965 Black Knight Shield Options Shield Defense * 0.2 reduces damage taken instead. Mastery Excellent Option Basic Options Basic Defense Increases by 1.6 per 20 levels Random Options (up to 2) Damage 5% Reflection Defense Rate 10% Increase Max Life 220 Increase Max Mana 220 Increase Damage 60 Decrease 5) Blue Eye Shield Blue Eye Shield Wear level 1000 Defense (defense rate) 81 (118) Power required 239 Need agility 175 Energy required 940 Black Knight Shield Options Shield Defense * 0.2 reduces damage taken instead. Mastery Excellent Option Basic Options Basic Defense Increases by 1.6 per 20 levels Random Options (up to 2) Damage 5% Reflection Defense Rate 10% Increase Max Life 242 Increase Max Mana 242 Increase Damage 66 Reduction 2. Mastery Armor 1) Blood angel night (belief) armor Blood Angel Knight (Conviction) Armor-Level 400 Wearable equipment pitching Armor Pants Boots Defense 131 155 144 127 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Increase Skill Attack + 10 Stamina + 80 Double Damage Chance + 5% Defense Increase + 30 Critical Damage Chance Increase + 5% Excellent Damage Chance Increase + 5% Strong Protection-Party Member Ball / Ma / Current Increase + 50 Increase All Stats + 10 Basic defense increase + 20 solid protection – HP conversion rate increase + 5% solid protection – shield defense increase + 10 2) Dart Angel Knight (belief) defense Dark Angel Knight (Conviction) Armor-Level 600 can be worn equipment pitching Armor Pants Boots Defense 158 182 171 155 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Increase Skill Attack + 14 Stamina + 120 Double Damage Chance + 10% Defense + 60 Critical Damage Chance + 10% Excellent Damage Chance + 10% Strong Protection-Party Member Ball / Ma / Current Increase + 80 All Stats Increase + 15 Basic defense + 30 solid protection -HP conversion rate increase + 8% solid protection-Shield defense increase + 14 3) Holy Angel Knight (Conviction) Armor Holy Angel Knight (Conviction) Armor-Level 800 Wearable equipment pitching Armor Pants Boots Defense 213 237 226 210 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Increase Skill Attack + 18 Increased Health + 160 Double Damage Chance + 15% Increase Defense + 90 % Increase Critical Damage Chance + 15% Increase Excellent Damage Chance + 15% Strong Protection- Increase Party Ball / Ma / Current Power + 110 Increase All Stats + 20 Basic defense + 40 solid protection – HP conversion rate increase + 12% solid protection – Shield defense increase + 18 4) Soul Knight (belief) defense Soul Knight (belief) armor-level 900 can be worn equipment pitching Armor Pants Boots Defense 263 285 276 262 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Increased Skill Attack + 22 Increased Stamina + 200 Double Damage Chance + 18% Defense Increase + 120 Critical Damage Chance Increase + 20% Excellent Damage Chance Increase + 20% Strong Protection-Party Member Ball / Ma / Curse Increase + 140 All Stats Increase + 25 Mastery Basic Defense Increase Solid Protection – HP Conversion Rate Increase + 17% Solid Protection – Shield Defense Increase + 22 Triple Damage Chance + 1% 5) Blue Einite (belief) armor Blue Einite (Conviction) Armor equipment pitching Armor Pants Boots Defense 311 335 325 310 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Mastery Skill Increase ATK + 240 Double Damage Chance + 18% Defense + 150 Critical Damage Chance + 25% Excellent Damage Chance + 25% Strong Protection-Party Member Ball / Ma / Current Increase + 170 Mastery Increase All Stats Mastery Increased Basic Defense Strength: Strong Protection – Increased HP Conversion Rate + 17% Strong Protection – Increased Shield Defense + 22 Triple Damage Chance + 2% Mastery Maximum Life Increase 6) Silver Heart Knight (belief) defense Silver Heart Knight (Conviction) Armor equipment pitching Armor Pants Boots Defense 361 384 375 360 Need agility 125 135 130 114 Energy required 755 769 762 755 Set option Mastery Skill Increase ATK + 280 Double Damage Chance + 18% Defense Increase + 180 Critical Damage Chance + 30% Excellent Damage Chance + 30% Strong Protection-Party Member Ball / Ma / Current Increase + 200 Mastery All Stats Increase Mastery Increased Basic Defense Strength Protection – Increase HP conversion rate + 30% Strong Protection – Increase Shield Defense + 30 Triple Damage Chance + 3% Mastery Damage Decrease 3. Other options and changes 1) Mastery Shield New Option (1) Reduces damage taken instead of Shield Defense by * 0.2 ① This is a shield option created on the mastery shield item, and the option value increases according to the item enhancement level. ② When receiving part of the damage of a party member through solid protection skills, this option reduces the damage taken instead. ③ This option is an option to reduce damage by using the shield's defense, and the effect increases when the shield's defense is high. 2) Change the required stat settings ① The available stats of the Master Resword item are changed to force stats or energy stats. ② Power or energy stats Even if only one of the two stats is satisfied, you can wear it. Guide By Mu KOREA
×
×
  • Create New...