 | Dark Knight is a character for close range fighting. They have great physical fighting power and use powerful weapons. They began their adventure on this continent to save it from the darkness of the evil Kundun. Dark Knight is the best alternative if you like melee action to defeat monsters and cut our enemies in two. Warriors "Dark Knight do not possess any magic. Their physical combat power is so great that these warriors do not need any magic. In MU, warriors can level up without the help of any other characters. Especially when they become more powerful and his physical power increases, he will be more in demand than other characters. Without great speed, he can maintain his position in combat due to his powerful body. Warriors are real men. When warriors participate in a "party" they are usually at the forefront of combat receiving the blows consuming much of their physical and offensive power using potions to recover. Warriors can use the vast majority of weapons available in MU with swords, ax and spears. The kinds of armor they can use are very varied Magnify your warrior using the Dragon equipment (Armor made of dragon) amaze the other characters. Warriors attack only one target due to their ability to fight only. to. However, once he attacks a monster, but does so until the end preventing it from surviving the combat. Warriors possess various techniques with weapon in hand, consuming mana as spells do. The adventurers well known as Warriors (Dark Knights) reinforce their strength or agility in combat. Powerful warriors and agile knights are different in terms of combat against monsters. |
Breed Types | | | | Dark knight | Blade knight | Blade Master | Dragon knight
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Point x level | Strength | Agility | Vitality | Energy | Basic State | Lifetime | Manna | Life x level | Mana x level | Point x Life | Point x Mana | 5 | 28 | twenty | 25 | 10 | 83 | 110 | twenty | 2 | 0.5 | 3 | 1 |
Stats Bonus (Enabled from Season 9 Episode 2) Bonus | Bonus Stat | Section 1 | Section 2 | Section 3 | Minimum | Maximum | Minimum | Maximum | Minimum | Maximum | Increase Damage | Strength | 1 | 1500 | 1501 | 2000 | 2001 | 3000 | 0% | 10% | 10% | 30% | 30% | Four. Five% | Increase Defense | Agility | 1 | 1500 | 1501 | 2000 | 2001 | 3000 | 0% | 10% | 10% | 30% | 30% | Four. Five% |
Dark Knight skills They are called "Skill's". These attack movements are learned from the weapons they are using, therefore when changing weapons (unless the other weapon also has Skill) the Dark Knight can no longer use that ability. There are other types of Skill's that can be used at any time. For these it is necessary to reach a certain level (depending on which Skill is going to be used) and have the orb corresponding to that Skill. Most Skills do double damage. Some do different things that are indicated when using the skill.
Forms of Training
Dark Knight Force A Dark Knight who trains to attack with force using the strongest weapons, uses his strength to inflict as much damage as possible.
Agility Dark Knight A Dark Knight who trains more as a melee warrior. A knight of agility can wield the sword given and the Shield in the other hand. They also have a very high Defense and Defense Percentage, making themselves a harder target for enemies.
Dark Knight of Vitality A Dark Knight who trains to take most of the punishment with a very high Life. Equipped with life potions and constant buff's he is ideal for withstanding the majority of damage a monster can serve out.
Energy Dark Knight A Dark Knight who trains to be able to increase the vitality of the party's companions, the greater the energy, the greater the amount of life the party member will increase.
Calculation formula for the Dark Knight Maximum Damage | Force ÷ 4 | Minimal damage | Strength ÷ 6
| Attack Rate (PvM)
| (Level * 5) + (Agility * 1.5) + (Strength ÷ 4) | Attack Rate (PvP) | (Level * 3) + (Agility * 4.5) | Defending | Agility ÷ 3 + Shield's Defense | Attack speed | Agility ÷ 15 | Defense Rate (PvM)
(You can increase Defense Rate up to 10% with a full set) | Agility ÷ 3 + Shield Defense Rate
| Defense Rate (PvP) | (Level * 2) + (Agility * 0.5) | AG calculation | (Strength * 0.15) + (Agility * 0.2) + (0.3 * Stamina) + (Energy * 1.0) | Minimal Elemental Damage | Pentagram Minimum Damage + Strength / 6 | Maximum Elemental Damage | Pentagram Maximum Damage + Strength / 4 | Elemental Defense
| Pentagram Defense + Agility / 3 | SD x Level Master | 40
| HP x Level Master | 2
| Mana x Level Master | 0.5
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Formulas
Skill Combo: Skill First Damage + ((Strength + Agility + Energy) / 2) (0.97 ~ Season 9) Combo Skill: ((Strength * 1.5) + Agility + Energy)) + Damage from the Last Skill used (Season 9 ~ X) Swell Life: (12 + (Energy / 20) + (Stamina / 100) + (Number of Party members - 1)) = [%]
Added Modifications
Season 9 You can get an additional 30% Attack Power by using 2 of the same one-handed weapons.
Example:
Bone Blade + Lightning Sword = + 10% Attack Power Lightning Sword + Lightning Sword = + 30% Attack Power
Season 12 Episode 2
The maximum Attack Speed of the Dark Knight is limited
Example:
Previous Attack Speed Limit = None Current Attack Speed Limit = 288
Wings | | Wing of Satan
| Wing of dragon
| Used by the Blade Knight
| Used by the Blade Knight | Required Level 180 | Level Required 215 |
| | Wing of chaos
| Wing of storm
| Used by the Blade Knight
| Used by the Blade Master | Required Level 290
| Level Required Level Master |
| Wings of Flame God
| Worn by the Dragon Knight
| Level Required 800
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