Summoner - MU Online Character

Season 3's curse mage: subtraction, beasts and the Dimensional Gate

217
Online

The MU Online Summoner is the game's curse mage: a ranged magic class added in Season 3 who does her work by subtraction. Where a Dark Wizard adds damage, the Summoner takes the enemy's numbers away — attack down, defence down, one target asleep — while a contracted beast from another dimension does the hitting. She is a base class with no unlock gate, she wakes up in Elbeland, and twenty seasons later she is still current design.

This guide covers the Summoner end to end: her full skill list with client-verified levels and mana, the class-change lore straight from the game's quest files, the Sahamutt and Neil contracts, the no-stacking curse rule every party needs to know, her sticks, books, sets and three wing tiers, and how she plays on a Season 22 server today.

The Summoner at a glance
RoleRanged curse mage and debuffer — weakens everything, lets beasts and party hit softer targets
WeaponsSticks for the right hand, contract books for the left
Introduced inSeason 3, together with Elbeland and Master Level
Class chainSummoner → Bloody Summoner → Dimension Master
CreationBase class — no unlock requirement; spawns in Elbeland
Starting statsHP 70, MP 40, Str 21, Agi 21, Vit 18, Energy 23, Command 0
Main statEnergy — it feeds the spells, the buffs, the summons and the curse power
Signature mechanicCurses do not stack: a new curse replaces the old one on any target
WingsMisery → Despair → Dimension, and every tier costs 1 HP per successful attack
Quest markerThe Eye of the Abyss — proof of the Muren-Semeden promise, and her Bloody Summoner promotion

Who the Summoner is

The Summoner, the class Season 3 added to MU Online
Added in Season 3 and still on the creation screen today.

The game's own quest files tell the story. The Scroll of the Emperor records a secret agreement between Muren — the ancient wizard whose name MU veterans know from the Book of Magic — and Semeden, leader of the Summoners: in return for Elbeland staying out of the empire, Semeden promised that as long as MU existed, the Summoners would guard the Dimensional Gate. The symbol of that promise is the Eye of the Abyss, and bringing it to the Dimensional Watcher is what promotes her to Bloody Summoner.

The client's own description of her people matches the kit: strong mentality and excellent insight create the most powerful curse spells, and her books pull beings out of another world to work detrimental sorcery against her enemies. Her people are an insular, noble-blooded race with a natural talent for sorcery; their trained Third Eye picks an enemy's weak point at a glance.

The full skill list, with client-verified numbers

Levels and mana below are read from the game's own English client data — the same files our server runs. The curse names correct two older fan spellings: what guides called Life Drain is officially Drain Life, and the second area curse is officially Innovation.

SkillLevelManaWhat it is
Drain Life3535Converts the target's health into yours — the early sustain
Sleep400Takes one enemy out of the fight until something hits it
Explosion (Sahamutt)5040The Sahamutt contract: he throws himself at the target and detonates, leaving it burning and bleeding HP
Chain Lightning7570Three strikes; alone with one target, all three land on it
Damage Reflection800Buff on yourself or an ally, scaling off your Energy
Berserker830A later-addition buff the old guides missed — the client lists it right inside her block
Weakness930Area curse: attack power drops for a fixed duration
Innovation1110Area curse: defence drops for a fixed duration (fan-named "Innervation")
Spirit Blast160350The modern heavy hit — her 3rd-class-era area nuke
Spirit Hook180255The expanded-era skill that carries her deep into the current game

Before the kit comes online she borrows Fireball, Power Wave, Meteor and Ice from the Dark Wizard list — which is what keeps her functional through the early levels. And the master tree carries Strengthener and mastery rows for Chain Lightning, Weakness, Spirit Blast and Spirit Hook, so the core keeps growing on the Master Level track her own season introduced.

From the client filesWhat it says
Official curse namesDrain Life (not Life Drain) and Innovation (not Innervation) — the client's own English strings
The pet skillsThe buff table names them exactly: Explosion is the "Summoner Shamut attack", Requiem is the "Summoner Neil attack"
The master tiersSpirit Blast of Anger and Spirit Hook of Saturation — the enhanced-era versions of her two big skills, where they land on Season 22 files
The tutorial's own advice"Summoners are unique in that they are capable of mastering various magic spells from scrolls and parchments" — buy them from Marce (36, 219) in Elbeland; weapons come from Rhea (29, 239)

Curses and contracted beasts

Sahamutt and Neil, the two beasts a Summoner can contract
Two spirits from elsewhere, each bound inside its own book.

Her pets are not inventory pets. You summon one by equipping the Book of the Other Realm that carries its contract — so the choice of beast and the choice of left-hand item are the same decision. Sahamutt, pack leader of the Mute tribe, brings Explosion: a dive that detonates and bleeds the target over time. Neil, the sacred maiden-shaped beast of Tenes, brings Requiem: a blade strike that opens a wide, draining wound.

Weakness and Innervation, the Summoner area curses
Area debuffs — powerful, and mutually exclusive on any one target.

Two rules decide how useful the curses actually are. Both land on a curse roll, so the success rate rides on the additional curse power stat of the equipped book — the book is a stat item, not just a summon slot. And curses do not stack: dropping one on a target that already carries a curse removes the first one. This is the thing players get wrong most often with her. In a party, agree who applies what, or you will spend the fight cancelling your own debuffs.

How to build a Summoner

One stat: Energy. It feeds her spells, her Damage Reflection and Berserker buffs, the summons, and the curse power on the books. She drinks more mana than a Dark Wizard does, so mana is the resource you plan around — Drain Life pays the health bill, mana potions pay the rest. With every stat capping at 32,700 on our server, the long-run question is only how fast to pour, never where.

SituationHow it goes
SoloShorter reach than a wizard's area spells, but curses make up the difference in clear speed; plan around mana
In a partyDebuffs cut the enemy's stats for everyone at once; pairing her with an Energy Elf is the classic maximum-firepower core
Event mapsCurse the pack, then Spirit Blast and Chain Lightning clear the room
PvPCurses first, attack skills second; as a caster she folds to anything that closes the distance — Sleep buys the gap back
Castle SiegeOne Weakness cast softens a whole push; the siege debuff is the job

Gear: sticks, books, sets

Summoner sticks and books introduced in Season 3
Four sticks for the right hand, two contract books for the left.

Her weapon list arrived complete in Season 3: four sticks and two books, with the books doubling as her summon source. The stick ladder — Mystery, Violent Wind, Red Wing, Ancient — is Kalutan-mythology in item form, and she backs onto the shared low pool (Kris, Short Sword, Rapier, the small axes, Skull Staff) for exactly the hour it takes to outgrow it.

The armour lines mirror the sticks: Violent Wind (light, windbreak-flavoured), Red Wing (phoenix feathers, magic and spirit power at once) and Ancient (spell-inscribed patterns that amplify magic). On a high-exp server all three are a weekend; treat them as the scenery on the way to current tiers.

Wings, and the HP they cost

Wing of Misery, Wing of Despair and the Eye of the Abyss
Her first two wings, plus the Eye of the Abyss she needs on the way.

Three tiers, every number scaling with the wing's upgrade level — and every tier carries the class's signature drawback: 1 HP per successful attack, forever.

WingsLevel to equipDefenceDamage increaseDamage absorb
Wing of Misery180 + (level × 4)10 + (level × 3)12 + (level × 2)12 + (level × 2)
Wing of Despair215 + (level × 5)30 + (level × 2)32 + (level × 1)25 + (level × 2)
Wings of Dimension400 + (level × 4)45 + (level × 4), +5 to +8 more at levels 10-1339 + (level × 2)39 + (level × 2)

The Wings of Dimension were the top of the ladder when Season 3 shipped; later seasons stacked tiers above them. And the Eye of the Abyss is not optional flavour: it is the quest proof of the Muren-Semeden promise, and bringing it to the Dimensional Watcher is what makes her a Bloody Summoner. Grab it when it appears — do not hunt for it later.

The full modern ladder, read straight from our server's item table:

WingsLevelDefenceNotes
Wings of Curse15010Shared with Dark Lord, Grow Lancer — the pre-class-change starter wing
Wing of Misery18010 + 3/lvlThe first true Summoner wing, from the Season 3 notes
Wing of Despair21530Exclusive
Wings of Magic29037Shared with the caster classes
Wings of Dimension40045Exclusive — the third-class wing
Eternal Wings800170Exclusive — the fourth-class wing
Wings of Barrier1200175Exclusive — the fifth-class wing, the top of the ladder on current files
The Summoner wing ladder: Wings of Curse, Despair, Magic, Dimension, Eternal Wings and Barrier, levels 150 to 1200
Six tiers of the modern ladder rendered in order — Curse through Dimension, up to the Wings of Barrier at 1200.
The Wings of Dimension, the Summoner's level 400 third-class wing
The Wings of Dimension at 400 — the tier the modern ladder climbs past, on the way to Wings of Barrier at 1200.

Play the Summoner on a live server

The Summoner is live and directly selectable on our Season 22 server — high exp, max stats 32,700, events and mini-bosses all day, Elbeland a warp away at 2,000 Zen from level 10.

Every skill on the bar, read from our server's own files

The complete list, pulled straight from the skill table our server runs — level to learn, base damage, mana and AG cost, range, the stat gate, the +1-damage-per-X scaling and the imprint value. If another site disagrees with a number here, ours is the one the server actually uses.

SkillLevelDamageManaAGRangeGate+1 dmg perImprint
Archangel's will——1001500———
Blind——115253ENE 20——
Stun——70502———
Swell Mana——35300———
Fire Ball58306ENE 4030 Energy+197%
Power Wave914506ENE 5630 Energy+195%
Meteorite21211206ENE 10445 Energy+190%
Ice25103806ENE 12045 Energy+150%
Drain Life35355006ENE 150—+100%
Sleep40—2036ENE 180——
Explosion50403504ENE 300150 Energy+120%
Chain Lightning75708506ENE 245200 Energy+105%
Requiem75656044ENE 416150 Energy+125%
Damage Reflection80—40105ENE 375——
Berserker83—100505ENE 300——
Darkness83—100505ENE 300——
Death Scythe8575120206ENE 930150 Energy+125%
Pollution85807084ENE 542150 Energy+125%
Lightning Shock939511576ENE 823200 Energy+105%
Weakness93—50158ENE 663——
Nova100—180456ENE 1052——
Innovation111—50158ENE 663——
Aqua Beast16010095107ENE 1220170 Energy+105%
Fire Beast16010095107ENE 1220170 Energy+105%

The master skill tree (3rd class), node by node

Unlocked at the third class change (level 400); every level from 400 to 800 grants one point. Three branches, with the node names read from our server's own tree file:

Defense branch: Durability Reduction (1), PvP Defense Rate Increase, Maximum SD increase, Auto Mana Recovery Increase, Durability Reduction (2), SD Recovery Speed Increase, Automatic HP Recovery Increase, Defense Increase, Elemental DEF Increase, Automatic AG Recovery Increase, Durability Reduction (3), Defense Success Rate Increase, Armor Set Bonus Increase, Vengeance, Energy Increase, Stamina Increase, Agility Increase, Strength Increase, Dimension Wings Defense PowUp, Dimension Wings Attack PowUp, Steel Armor

Attack branch: Attack Success Rate Increase, Explosion Strengthener, Requiem Strengthener, Pollution Strengthener, Chain Lightning Strengthener, Pollution Strengthener, Sleep Strengthener, Lightning Shock Strengthener, Pollution Mastery, Maximum Life Increase, Magic Mastery, Drain Life Strengthener, Maximum Mana Increase, Weakness Strengthener, Innovation Strengthener, Maximum AG Increase, Greatness Mastery, Innovation Mastery, Max HP Boost, Blind

Weapon branch: Attack Rate, Stick Strengthener, Other World Tome Strengthener, Stick Mastery, Other World Tome Mastery, Monster Attack SD Increment, Berserker Strengthener, Darkness Strengthener, Mana Reduction, Monster Attack Life Increment, Berserker Proficiency, Darkness Mastery, Minimum Wizardry/Curse Increase, Monster Attack Mana Increment, Maximum Wizardry/Curse Increase, Increases critical damage rate, Restores all Mana, Restores all HP, Absorb Life, Increases excellent damage rate, Pain of Curse, Restores all SD, Increases double damage rate, SD Absorption, Increases chance of ignore Def

What each stat point does

The classic MU formulas, with this class's damage stat in the first row. Per-point HP and mana are in the table at the top of the page.

StatWhat each point gives
Energy (damage stat)+1 max wizardry/curse damage per 4 points, +1 min per 9
Agility (everyone)+1 defense per 3 points, +1 defense rate per 4, +1 attack speed per 20
AG (skill stamina)+1 per 3 Agility, per 4 Vitality, per 5 Strength; +0.15 per Energy
SD (shield)+1.2 per stat point and per level; +1 per 2 defense

Class specialization and the EXP party

Two systems the stat screen never explains. First, specialization: as the class damage stat climbs past 1,500 and then 2,000, the character earns bonus damage on the same skill set — up to +45% at the top tier. Second, the classic EXP party: parties built as Dark Lord + Summoner + Magic Gladiator or Rage Fighter earn bonus EXP while hunting together — on top of the combat trios listed above.

Ability cards (5th class): Fire Beast of Saturation, Death Scythe of Fury.

MU Online Summoner FAQ

What is the Summoner in MU Online?

The Summoner is MU Online's curse mage, added in Season 3: a ranged magic class built around subtraction — she weakens enemies with curses, summons contracted beasts (Sahamutt, Neil) through books, and lets the party hit targets that attack and defence have already left. Her chain runs Summoner, Bloody Summoner, Dimension Master.

Which season added the Summoner?

Season 3, together with her home town Elbeland and the Master Level system. She spawns in Elbeland, and the same season's 3.0+ update gave her the two area curses, Weakness and Innovation.

How do you unlock the Summoner?

There is no unlock: the Summoner is a base class, selected directly on the creation screen like the three founding classes, and she spawns in Elbeland. Her promotion to Bloody Summoner is quest-gated — you bring the Eye of the Abyss to the Dimensional Watcher.

What is the best Summoner build?

Energy, full stop. It feeds her spells, her buffs, the summons and the curse power on her books. She is mana-hungry — more than a Dark Wizard — so mana is the resource you plan around, and Drain Life covers the health side from level 35.

What weapon does the Summoner use?

A stick in the right hand (Mystery, Violent Wind, Red Wing, Ancient) and a Book of the Other Realm in the left. The book is both her summon source and a stat item: its additional curse power decides whether her curses land.

Why don't Summoner curses stack?

By design: applying a curse to a target that already carries one removes the first curse. Weakness and Innovation never coexist on the same target — in parties, agree who applies which curse, or you will spend the fight cancelling your own debuffs.

Do Summoner wings cost HP?

Yes — every tier, from Wing of Misery to Wings of Dimension, costs 1 HP per successful attack. It never stops; factor it into your potion routine, and let Drain Life pay part of the bill.

Is the Summoner good for PvP?

As a debuffer, very: Sleep removes one enemy from the fight, Weakness softens a whole group, and the curse power race is real. As a caster she is fragile — anything that closes the distance is her counter, so curse first and keep the gap.

Summoner at a glance
  • Season 3's curse mage: weakens targets while beasts and party hit what's left; base class, spawns in Elbeland.
  • Skills with client numbers: Drain Life 35, Sleep 40, Explosion 50, Chain Lightning 75, Damage Reflection 80, Berserker 83, Weakness 93, Innovation 111, Spirit Blast 160, Spirit Hook 180.
  • Official name corrections: Drain Life (not Life Drain), Innovation (not Innervation); master tiers Spirit Blast of Anger and Spirit Hook of Saturation.
  • Curses do not stack — a new one replaces the old; curse power on the book decides if they land.
  • Quest canon from the files: Muren and Semeden's promise, the Dimensional Gate, and the Eye of the Abyss that promotes her to Bloody Summoner.
  • Build: Energy only; mana is the constraint. Wings: Misery → Despair → Dimension, all at 1 HP per hit.