Season 7 is the eX700 line, and its eX701 patch is the one players remember: four craftable monster wings at level 290, ten level 400 socket weapons built from Raklion drops, a rebuilt Arca War registration system with a live battlefield UI, and a game-wide interface pass that put the equipment window inside the inventory and added a dedicated Pentagram slot.
Monster wings

Monster wings are made, not found. You farm a material from a specific monster family, combine it with a 2nd level wing, and get a wing that carries one of the powerful options normally found on 2nd and 3rd level wings. All four require level 290.
| Wing | Required class | Defence | Damage increase | Damage absorb |
|---|---|---|---|---|
| Cloak of Death | Dark Lord, Rage Fighter | 27 | 21% | 13% |
| Wings of Chaos | Blade Knight, Magic Gladiator | 46 | 33% | 30% |
| Wings of Magic | Soul Master, Magic Gladiator, Bloody Summoner | 37 | 35% | 29% |
| Wings of Life | Muse Elf | 37 | 35% | 29% |
Every value on them scales with the wing's own upgrade level, using the same four formulas on all four wings:
| Stat | Formula |
|---|---|
| Required level | (wing level × 4) + 290 |
| Defence | (wing level × 3) + base defence — at wing level +10 to +15 this adds a further +4 to +9 |
| Damage increase | (wing level × 1) + base % |
| Damage absorb | (wing level × 2) + base % |
Wing options
A monster wing can carry up to three kinds of option.
| Option | What it does |
|---|---|
| (A) | One of the two stat options that the wing type allows. If nothing rolled when the wing was created, it can be added later with a Jewel of Life, exactly like ordinary wings. |
| (B) | Luck, attached at random. |
| (C) | One of two effects, or nothing at all: a 3% chance to ignore the enemy's defence when your attack lands, or a 5% chance to fully restore your HP when you are hit. |
| Option (A) | Cloak of Death | Wings of Chaos | Wings of Magic | Wings of Life |
|---|---|---|---|---|
| Additional attack power | ✓ | ✓ | — | ✓ |
| Additional magic power | — | — | ✓ | — |
| Additional curse power | — | — | ✓ | — |
| Additional automatic recovery | ✓ | ✓ | — | ✓ |
Making monster wings

| Hunting ground | Monsters that drop it | Material | Wing it makes |
|---|---|---|---|
| Lost Tower floor 7 | Death King, Death Gorgon, Death Knight | Death King's Bone | Cloak of Death |
| Aida | Hellmaine, Witch Queen, Blue Golem | Hellmaine's Leather | Wings of Chaos |
| Icarus | Dark Phoenix, Giant Drakan, Phantom Knight | Flame of the Dark Phoenix | Wings of Magic |
| Tarkan | Death Beam Knight, Beam Knight, Tantallos | Soul of the Death Beam Knight | Wings of Life |
Combination happens at the Chaos Goblin NPC in Noria, under Normal combination. The Lucky Charm may be used. If the combination fails, every material in the window is destroyed.
| What goes in | Maximum cost | Maximum rate |
|---|---|---|
| 1 monster wing material + 1 second level wing + Jewel of Creation + Jewel of Chaos | 6,000,000 Zen | 60% |
| Stack | Drop | Shop sale | Personal shop | Warehouse | Direct trade | |
|---|---|---|---|---|---|---|
| Monster wings | — | — | ✓ | ✓ | ✓ | ✓ |
| Materials | — | ✓ | — | ✓ | ✓ | ✓ |
Monster spawn changes
Because the Death King now guards a wing material, it was moved out of Lorencia entirely. Its drop table was changed and its stats were raised considerably. Several other spawns were moved and, in two cases, doubled.
| Monster | Before | After |
|---|---|---|
| Hellmaine (3 units) | Aida (108, 147) · (112, 47) · (123, 103) | Aida (111, 140) · (85, 90) · (149, 74) |
| Death Beam Knight | Tarkan (161, 225) — 1 unit | Tarkan (142, 202) · (112, 227) — 2 units |
| Dark Phoenix | Icarus (34, 238) — 1 unit | Icarus (34, 238) · (53, 161) — 2 units |
| Death King | Lorencia (182, 83) | Lost Tower (17, 130) |
Level 400 socket weapons

These ten weapons are wearable from the 3rd class change and cannot be obtained by hunting — every one of them has to be crafted.
| Weapon | Class | Speed | Damage | Required stats |
|---|---|---|---|---|
| Sonic Blade | Blade Master | 35 | 109 ~ 116 | Str 239, Agi 744 |
| Cyclone Sword | Blade Master | 40 | 129 ~ 144 | Str 833, Agi 243 |
| Blast Break | Blade Master, Duel Master | 30 | 163 ~ 216 | Str 833, Agi 243 |
| Magma Spear | Blade Master | 35 | 135 ~ 236 | Str 239, Agi 744 |
| Horn of Steel | Blade Master | 25 | 177 ~ 206 | Str 833, Agi 243 |
| Angelic Bow | High Elf | 45 | 179 ~ 202 | Str 154, Agi 882 |
| Devil Cross Crossbow | High Elf | 40 | 167 ~ 218 | Str 154, Agi 882 |
| Spite Staff | Soul Master, Duel Master | 25 | magic power 68% | Str 234, Agi 69 |
| Asura | Duel Master | 45 | 115 ~ 140 / magic 56% | Str 404, Agi 332, Ene 115 |
| Thunder Bolt | Lord Emperor | 40 | 127 ~ 154 / magic 38% | Str 516, Agi 118 |
The lore ties most of them to the Wind Evil-Spirit King — the Sonic Blade, Cyclone Sword and Thunder Bolt are all described as his weapons. The Angelic Bow is forged from the gathered strength of archangels who resisted Kundun, and the Devil Cross Crossbow from the ones who gave in to him; Asura is born from the clash between Lugard and Sechnum in the 1st Demon War and is said to hold both holy light and evil energy at once.
Crafting the socket weapons

Both the combination notes and the materials drop from every monster on the Raklion map. The note tells you which materials the weapon needs; combination is done at the Chaos Goblin NPC in Noria under Normal combination, the Lucky Charm may be used, and a failure destroys everything in the window.
| Combination note | Materials it asks for | Result |
|---|---|---|
| Sonic | 2 × Ice Walker's Mane + 1 × Dark Iron Knight's Sword | Sonic Blade |
| Cyclone | 2 × Mammoth's Fur Clump + 1 × Dark Mammoth's Horn | Cyclone Sword |
| Blast | 2 × Giant's Ice Fragment + 1 × Dark Iron Knight's Sword | Blast Break |
| Magma | 2 × Coolutin's Poison + 1 × Dark Mammoth's Horn | Magma Spear |
| Horn | 2 × Giant's Ice Fragment + 1 × Dark Giant's Axe | Horn of Steel |
| Angelic | 2 × Ice Walker's Mane + 1 × Dark Mammoth's Horn | Angelic Bow |
| Devil Cross | 2 × Iron Knight's Heart + 1 × Dark Coolutin's Blood | Devil Cross Crossbow |
| Spite | 2 × Iron Knight's Heart + 1 × Dark Giant's Axe | Spite Staff |
| Thunder | 2 × Mammoth's Fur Clump + 1 × Dark Coolutin's Blood | Thunder Bolt |
| Asura | 2 × Iron Knight's Heart + 1 × Dark Iron Knight's Sword | Asura |
The note and its materials are only half the recipe — you also have to feed in a real socket item.
| What goes in | Maximum cost | Maximum rate |
|---|---|---|
| A socket equipment item of +7 or higher with three options of +4 or higher, the combination note, its 2 lower-tier materials and its 1 higher-tier material | 1,000,000 Zen | 40% |
A +7 / +4-option socket item with empty sockets is also accepted, so you do not have to sacrifice a filled one.

| Monster | Material | Tier |
|---|---|---|
| Ice Walker | Ice Walker's Mane | Lower |
| Giant Mammoth | Mammoth's Fur Clump | Lower |
| Ice Giant | Giant's Ice Fragment | Lower |
| Coolutin | Coolutin's Poison | Lower |
| Iron Knight | Iron Knight's Heart | Lower |
| Dark Mammoth | Dark Mammoth's Horn | Higher |
| Dark Giant | Dark Giant's Axe | Higher |
| Dark Coolutin | Dark Coolutin's Blood | Higher |
| Dark Iron Knight | Dark Iron Knight's Sword | Higher |
| Stack | Drop | Shop sale | Personal shop | Warehouse | Direct trade | |
|---|---|---|---|---|---|---|
| Socket items | — | ✓ | ✓ | ✓ | ✓ | ✓ |
| Materials | — | ✓ | — | ✓ | ✓ | ✓ |
Arca War — the new registration system

Guilds no longer sign up for the Arca War directly. Instead they register Signs of Lord with the registration NPC, Sir Lesnar, and that registration is the application.
| Rule | Detail |
|---|---|
| How to apply | Registering Signs of Lord applies for participation automatically |
| Batch size | Up to 255 Signs of Lord at a time |
| Who may register | Guild Master, Assistant Guild Master or Battle Master — nobody below |
| What decides rank | The number of Signs of Lord registered before the war starts |
| Who gets in | Only the top 6 guilds |
| Ties | The guild that registered earliest takes priority |

The same NPC shows the registration standings. The list is per server and displays the top 6 guilds (maximum 10 rows) with guild name and registered count, and your own guild's detail at the bottom. A guild ranked outside the top 100 is simply shown as "100".
When the war starts, only those six guilds are given the right to register the Arca War Guild Master and guild members. A guild that fails to register its Guild Master inside the registration window cannot take part, even if it qualified.
Arca War — the live battlefield UI

A progress panel was added so you can read the state of the war while it is running. It shows only to guild members who registered for the war and who are on the Acheron map, and it can be folded away with a Hide / Show button. The war's start message goes to every registered member; the running progress messages go only to members who registered to participate.

| Tab | What it shows | Refresh |
|---|---|---|
| Battlefield Status — Guild Master | Guild master name, the hunting ground they are in, and their coordinates | Every 10 seconds |
| Battlefield Status — Obelisks | Each obelisk and its state: Unoccupied, Capturing or Occupied | Live |
| Guild Member Status | Member name, rank and coordinates, ordered Guild Master → Assistant Guild Master → Battle Master → Guild Member, up to 20 rows in a scroll list | Every 10 seconds |
The three obelisk states map onto the capture sequence: Unoccupied is the starting state with no owner, Capturing means someone is standing on the seals trying to take it, and Occupied means all seals were stepped on, the obelisk was destroyed and the tower is fully taken. Both of the latter two are coloured by owner — blue for your own guild, red for anyone else.
Game UI — character window and inventory

The character information window was rolled back to the classic layout, with two changes worth knowing. The Level line now prints the combined total of normal level and master level, so a character at master level 200 reads 600 rather than 400. And the character name sits at the top of the window, coloured by the character's karma / PK state.
| Normal level | Master level | Level shown |
|---|---|---|
| 400 | 200 | 600 |
The Dark Lord's Command stat is printed at the very bottom of the stat block.

The worn-equipment window moved inside the inventory window, the equipment slots were rearranged, and a dedicated Pentagram slot was added beside them. The extended inventory is unchanged.
Game UI — Zen colours, trading and chat
Zen amounts in a Personal Store are colour-coded by size, and the top two bands were shifted: the ten-million band moved from red to orange, and red was freed up for the new hundred-million band.
| Amount | Colour |
|---|---|
| 1 – 99,999 Zen | White |
| 100,000 – 999,999 Zen | Green |
| 1,000,000 – 9,999,999 Zen | Yellow |
| 10,000,000 – 99,999,999 Zen | Orange (was red) |
| 100,000,000 – 999,999,999 Zen | Red (new band) |

The trade window lost its Confirm button. Both sides now press Trade, and a yellow Waiting for trade approval box appears in both windows until approval completes. The safety catch is the important part: if any item in the window changes while you are in that state, approval reverts and both sides have to press Trade again. Zen trades work the same way.

Chat colours were softened. Normal conversation text is a lighter shade than before, and whispers changed to light pink, which makes them much easier to pick out of a busy Lorencia chat window.
- Four craftable monster wings at level 290, made from materials dropped in Lost Tower, Aida, Icarus and Tarkan.
- Wing stats scale with the wing's own level - defence, damage increase and damage absorb all use formulas.
- Ten level 400 socket weapons, craftable only, from Raklion combination notes and materials.
- Socket weapon crafting needs a +7 socket item with three +4 options - empty sockets are fine.
- Arca War entry is now decided by Signs of Lord registered with Sir Lesnar; only the top 6 guilds get in.
- A live battlefield UI, a combined level display, a Pentagram inventory slot and a new trade approval flow.